Any race in DDO can be any class, and they all can multiclass as well. When creating a character in Dungeons & Dragons Online, it's important to consider how a given race would aid your desired build. These are optional and separate from the innate modifiers mentioned previously. Within these, characters of different races have the option to spend Action Points to gain additional ability increases. These changes are applied after building a character, so are "free" modifiers - you don't pay more to get more, it's just "more" (or "less", as the case may be).īesides these innate racial modifiers, each race has access to its own Racial Enhancement Tree. Most Races have innate changes to their abilities (with Human as the "unmodified" norm) - Orcs are stronger but less charismatic, Elves are more dextrous but have less constitution, and so on.
The Warforged race can also be easily unlocked on a server for free by achieving 400 favor with any single character. Free to Play players can freely choose from the basic races of Dragonborn, Drow, Dwarf, Elf, Gnome, Halfling, Half-Elf, Half-Orc, Human, Tiefling or Wood Elf, but must purchase any or all of Aasimar, Shifter, Warforged, and all Iconic races that they care to play. This page gives a brief overview of each race's capabilities, but you should look at each race's page for full information.Īs of Update 53 there are a total of 22 possible races in the game: 14 basic races plus 8 " iconic" races, based on the Eberron and Forgotten Realms campaign settings from Dungeons and Dragons 3.5 and 4th editions. These modifiers can include higher or lower abilities, skills, feats, and special modifiers. Although in D&D there are many "monster races", in DDO the term "race" generally refers only to Player Character options.Įach Race has certain innate modifiers that make them different.
A Race is a type of humanoid creature that a player can choose for their Player Characters.